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Tale of Wuxia

Heluo Studio Phoenix Games 2016 Released
PC

A novice in the Wulin grows into a chivalric hero through training, connections, and choice.

Overview

The player is a young figure setting their first foot in the Wulin — meeting a master, moving between sects, cities, and fellow heroes, building both training and human relationships. Less concerned with grand catastrophe narratives than with 'how a single chivalric hero is formed,' the work has time management, affinity, training, and event choice all reshape the direction of the character's life. The world is a traditional wuxia space where Orthodox sects, Unorthodox factions, merchants, officials, and reclusive masters coexist; the player can become a swordsman, or cultivate medical, poison, artistic, or culinary talents instead. Combat power isn't the only roleplay axis — personality, taste, and relationships are all included. From a wiki perspective, sects, secret manuals, character relationship maps, and region/event branches fit especially well.

Genre, characters, factions, and theme details are currently available only on the Korean page. View the Korean detail →

Gallery AI-generated / Free license