Pact & Origin Types

Classification by the origin of the entity or concept the sorcery depends on.

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Sorcery connects to spirits, ancestors, demons, otherworldly entities, or transcendent concepts like fate or time. The choice of origin shifts risk, social reception, and the cost structure.

MoonWiki divides pact and origin types into Spirit / Nature, Ancestral / Soul, Demonic / Otherworld, and Fate / Time interference.

Highlights

  • Risk and cost shift with the origin chosen
  • Connected to ethics and taboo in the worldbuilding
  • Four types: spirit, ancestral, demonic, fate
  • The reference for interpreting pact-style sorcery

Subcategories