Standard Hex
Standard sorcery is the working tier of trained practitioners. Operations at this scale are real combat-grade — they can change the outcome of a situation, not just shift a moment. The standard sorcerer's toolkit is what fills out a sect's roster of working spells.
Standard sorcery's strength is reliability under pressure. Where minor hex is small enough that any practitioner can perform it, standard sorcery requires real training, and the operations work consistently in the hands of a trained practitioner. Its weakness is that the cost rises noticeably from minor hex, and operations at this tier need real preparation time.
On this page we walk standard sorcery's character, operational styles, and limits.
Core characteristics
The defining properties that set this category apart from others.
- Combat-gradeOperations that can change the outcome of a situation.
- Trained-practitioner tierRequires real training to perform reliably.
- Working rosterFills out a sect's daily working spell roster.
- Cost noticeableCost rises noticeably from minor hex.
How it differs from neighboring categories
Even within the same family, each category has a distinct character. Comparing side by side is the fastest way to grasp the differences.
Standard
Working-sorcerer combat-grade tier.
Minor Hex
Entry-level small operations.
High Hex
Master-scale signature operations.
Grand Rite
Era-scale operations.
Where standard sorcery shows up
Usually the tier where most working spells live.
- Combat operationsSpells used in actual conflict.
- Real protectionWards strong enough to deter trained attackers.
- Serious divinationReadings that drive real decisions.
- Inheritance setupSpells set up to last across years.
How standard sorcery groups
Standard sorcery splits by which axis the operation emphasizes.
Combat-standard
Standard operations tuned for combat.
Protection-standard
Standard operations tuned for defense and warding.
Information-standard
Standard operations tuned for divination and reading.
Limits of standard sorcery
Combat-grade comes with noticeable cost.
- CostHeavier than minor hex; operations need pacing.
- Preparation timeReal spells need real preparation.
- High-hex ceilingA high-hex opponent is past what standard sorcery can handle.
69 data item(s) in this category are currently available only in the Korean source. View the Korean dataset →
How standard sorcerers grow
Their career runs through accumulating reliable combat-grade spells.
Trained sorcerers begin operating at this tier after years of apprenticeship.
Working sect sorcerers spend most of their careers operating at this tier, building a roster of reliable spells.
Sorcerers reaching for higher tiers use standard operations as the foundation of their high-hex signature work.
Reading standard sorcery
Sharpens alongside minor and high tiers.